﻿using System.ComponentModel;
using System.Runtime.Serialization;

namespace SlamDunk.MES.Presentation.Enums
{
    /// <summary>
    /// 分派类型
    /// </summary>
    [DataContract]
    public enum DispatchTypeEnum
    {
        /// <summary>
        /// 班组
        /// </summary>
        [EnumMember]
        [Description("班组")]
        Team = 0,

        /// <summary>
        /// 人员
        /// </summary>
        [EnumMember]
        [Description("人员")]
        Person = 1
    }
}
